TuesdayOct 02, 2018 10:49 am

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Experiences Momentum in Merchant Sign Ups, Readies October Launch of New Paid, Enhanced Toolkit

Carter Chalmers, MKTDF director of sales and business development, says new merchant signups are growing monthly; July’s total was 20 percent above June, with August tracking higher MKTDF’s gamification strategy converts, through online surveys and games, unknown social media followers into identified email subscribers and paying customers MKTDF’s goals include the introduction of an enhanced paid version of its app in October; company has received 125,000 emails from merchants praising higher conversion rates DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) sees its gamification marketing strategy growing with the scheduled October release of its enhanced, paid toolkit that will give merchant/clients the…

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ThursdaySep 20, 2018 11:23 am

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) “Gamify” Platform Proves its Worth with Positive Feedback

Customer engagement is crucial for online retailers Gamification platform employs game elements to engage website visitors Stake by Chinese investors provides potential entry to huge Asian market In the 19th century, the maxim “build a better mousetrap, and the world will beat a path to your door” might have applied, but that was like… two hundred years ago, when consumer choices were rather limited and there was no internet. Marketplaces today are fiercely competitive, and the business that eschews marketing probably won’t survive for very long. Particularly online, marketing tools, like those provided by DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF), are…

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WednesdayAug 29, 2018 12:49 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Helps Businesses Grow Using Gamification Technology

DeepMarkit is the only publicly listed company focused completely on gamification The company assists businesses in converting players into leads and leads into customers Analysts suggest that the global gamification market will be a $22 billion-plus industry by 2022 DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF), headquartered in Calgary, Alberta, develops and markets gamification technology to assist businesses in engaging consumers and other audiences. The company offers a robust patent-pending, ‘Gamification’ technology platform. Its management team has deep experience in creating and marketing premier gaming products. DeepMarkit is the only publicly listed company centered on gamification. P&S Market Research estimates that…

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FridayAug 24, 2018 11:59 am

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Gamification eCommerce Platform Activates Customer Engagement

Gamify ecommerce platform employs game mechanics to increase customer engagement Gamification market to hit $22 billion by 2022 Management team has successful track record in game development Playing games, one historian has said, is more fundamental than civilization, for even animals play, an observation indicating that game characteristics may be found or employed in a variety of real life situations (http://ibn.fm/BEzs5). As a result, in marketing, in particular, and in business, generally, assimilation of game mechanics is now thought to lead to greater customer engagement. This is propagating the fast growing market (CAGR of 41 percent) of gamification, which is projected…

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MondayAug 13, 2018 1:07 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Gleans Analytics Data from Gamification Strategy to Offer Superior Marketing Tool

Incentivized gaming apps generate data and analytics that add new customers, stimulate sales, build brand loyalty and offer retailers a better understanding of their audiences Strategy aims to convert unknown social media followers into identified email subscribers through games and surveys, thereby establishing a platform that drives revenue and branding 2018 goals include the debut of enhanced paid version of its Gamify slide out app; company also plans an in-store product launch in February 2019 DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) utilizes the marriage of game-like features to a non-game platform to develop gamification marketing. The result is collection of…

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WednesdayAug 08, 2018 1:25 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Creating Lifelong Customers for Clients with Innovative E-Commerce Solutions

Creates branded games to capture data and gain leads and sales for clients Combining fun and competition triggers emotional connection that leads to longer relationships with consumers Gamify has accelerated merchant base growth by 61 percent The gamification company DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) helps businesses engage consumers and other audiences by creating branded games for the capturing of data, for the purpose of gaining high-quality leads and sales. P&S Market Research estimates that the global gamification market will exceed $22 billion by 2022. DeepMarkit is taking this gamification market and turning web app visitors into loyal customers through…

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TuesdayAug 07, 2018 11:59 am

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Platform Winning at the Gamification Game

DeepMarkit’s Gamify platform meets key marketing objectives Global gamification market projected to see 41.8 percent CAGR Gamify offers customizable options that turn players into purchasers Who knew that mobile phone games could evolve into one of the most powerful and effective ways to attract shoppers to browse, buy and bounce back in an online retail space? That’s exactly the technology that the developers at DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) are perfecting. This intriguing marketing approach, known as gamification, applies the principles, design and engagement of gaming to the purpose of generating leads, promoting products, delivering rewards and building brand…

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WednesdayJul 18, 2018 12:03 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Platform Uses Games as Marketing Tools

Platform draws on gaming elements to engage website visitors Fast developing market set to hit $23 billion by 2022 Executive and development teams with successful track records All work and no play may make Jack a dull boy, except when the work of turning online visits into sales becomes delightfully playful with the gamification platform from DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF). The patent-pending gamification technology company, based in Calgary, Alberta, Canada, is developing ways to increase customer engagement and convert ‘window shoppers’ to buyers by using games. Termed ‘gamification’, this is a fast developing segment ideally suited for marketing…

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FridayJul 13, 2018 12:11 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Readies Gamification Roll Out Strategy, Sets Launch of Enhanced Retail Conversion Tool for End of 2018

Company presentation: 2018 goals are acquisition of 1,000 customers by August and debut of enhanced paid version of its Gamify slide out app in October MKTDF is seeking to become a leader in physical in-store conversions; sees in-store product launch in February 2019 Strategy is to convert unknown social media followers into identified email subscribers through games and surveys, thereby establishing platform that drives revenue and branding for clients DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) has set a timeline of goals for this year. They include acquiring 1,000 customers, the launch of paid slide out gamification app product Gamify and…

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TuesdayJul 03, 2018 12:13 pm

DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) Engages Consumers, Builds Merchant Base

Customer base has grown by an average of 61 percent month-over-month as DeepMarkit onboards hundreds of new customers each month Global gamification market projected to reach $22 billion by 2022 Growth exceeding expectations following launch of slide-out app “Gamify” for global e-commerce websites Positive customer feedback driving development of new, customized features Less than four months after launching its slide-out app “Gamify” for e-commerce websites, DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) announced that it has achieved an average of 61 percent month-over-month growth in its merchant base. Positive customer feedback and the onboarding of hundreds of new customers each month…

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