FridayAug 30, 2019 10:46 am

QualityStocksNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) CEO Rings Nasdaq Opening Bell

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT), a producer, developer and operator of augmented reality interactive entertainment games and toys in China, today announced that its CEO Xiaodong Chen rang the Nasdaq opening bell at 9:30 AM ET on August 30, 2019, signifying the start of today’s trade. BHAT executives, employees and directors joined Chen for the Market Bell Ceremony. “We are honored and excited to participate in the opening bell ceremony at Nasdaq,” BHAT CEO Xiaodong Chen said in the news release. “Our initial public offering completed in July 2019 represents a new start of our company, and we…

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TuesdayAug 20, 2019 2:53 pm

QualityStocksNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Targets Billion-Dollar AR/VR Market

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT), a producer, developer and operator of popular, augmented reality, interactive, entertainment games and toys in China, is well positioned in a market that is anticipated to see continuous growth in the coming years. A recent article discussing the company reads, “The global augmented reality (‘AR’) and virtual reality (‘VR’) market is expected to thrive over the foreseeable future, according to Market Research Future analysis published February 12, 2019. The report suggests that the AR/VR market value is likely to reach $767 billion by 2025 as companies begin to adopt the interactive technology across…

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FridayAug 16, 2019 2:04 pm

QualityStocksNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Aims to Modernize Classrooms in China via Strategic Partnership Agreement

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT), a producer, developer and operator of popular, augmented-reality, interactive, entertainment games and toys in China, recently entered a strategic agreement with Guangdong Family Periodicals Group. The two companies are partnering to develop innovative educational solutions that feature Blue Hat technologies (http://ibn.fm/TDA6M). A recent article discussing the company reads, “The partnership between the two entities is a result of technological advances over the past few years. The advent of 5G technology will make the widespread adoption of AR solutions a simpler task. This infrastructural development will enable innovators like Blue Hat to offer cutting-edge…

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FridayAug 09, 2019 9:58 am

QualityStocksNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Announces Issuance, Sale of Additional Shares Per Exercise of Underwriter’s Over-Allotment Option in IPO

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT), a producer, developer and operator of popular augmented reality interactive entertainment games and toys in China, today announced the issuance and sale of an additional 141,114 ordinary shares, each priced at $4, before underwriting discounts and commissions, per the exercise of the underwriter’s over-allotment option in connection with its previously announced underwritten initial public offering (“IPO”). According to the update, the exercise resulted in gross proceeds of $564,456, before underwriting discounts and commissions and offering expenses. Blue Hat sold a total number of 2,141,114 ordinary shares in the IPO with exercise of the…

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MondayAug 05, 2019 3:01 pm

QualityStocksNewsBreaks – Why Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Is ‘One to Watch’

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) is a leading-edge producer, developer and operator of popular augmented reality (“AR”) interactive smart toys and educational games in China. A recent article discussing the company reads, “Founded in 2010, Blue Hat’s proprietary technology, product research and development, marketing channels and brand operation are the cornerstones of the business. Blue Hat focuses on the combination of ‘online’ and ‘offline’ activity and the interaction between ‘entertainment’ and ‘product’ to create a high-tech entertainment platform combining mobile games and AR. With the help of computer graphics, motion capture technology, image recognition technology and visualization technologies,…

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MondayAug 05, 2019 10:50 am

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Knows that the Toy Business is Not a Game

Blue Hat reported 52 percent revenue growth and 76 percent net income growth for the nine months ended September 30, 2018 The company maintains a vast portfolio of proprietary technologies, patents, artwork copyrights, trademarks and software copyrights Retail sales of toys and games in China surged from RMB111.8 billion in 2012 to RMB276.6 billion in 2017 Global trends and government policies favor further growth The toy industry is not a frivolous pastime. In fact, the toy business offers a wealth of opportunity. The United States is currently the largest segment of global toy sales. However, in terms of growth prospects,…

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FridayAug 02, 2019 10:03 am

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Creating Augmented Reality Toys, Games for Youth in China

Retail sales of toys and games in China soared from RMB111.8 billion in 2012 to RMB276.6 billion in 2017, registering an average annual growth rate of nearly 20 percent Favorable Chinese government policies emphasize the research and development of new technologies such as augmented reality (AR) and virtual reality (VR) The global trend toward AR and VR products is expected to increase dramatically from 2018 to 2025, with market value projected to reach $767 billion Blue Hat owns an extensive portfolio of proprietary technologies, patents, artwork copyrights, trademarks and software copyrights Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) is a…

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ThursdayAug 01, 2019 11:52 am

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Finalizes Strategic Agreement to Equip Schools with Smart AR Tech

A strategic partnership is expected to enable Blue Hat to modernize classrooms across Guangzhou, China Through the agreement, Blue Hat will begin the development of augmented reality solutions for the education sector VR and AR are prominent in China, where both the government and provincial authorities are encouraging the introduction of technological initiatives in the field of education Chinese augmented reality software developer Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) announced on April 30 the finalization of a strategic agreement with Guangdong Family Periodicals Group. Through the partnership, the two enterprises will work toward the development of innovative educational solutions…

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WednesdayJul 31, 2019 11:42 am

QualityStocksNewsBreaks – Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) Announces IPO Closing

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT), a producer, developer and operator of popular augmented reality interactive entertainment games and toys in China, today announced the July 30, 2019 closing of its underwritten initial public offering (“IPO”). According to the update, the IPO consisted of 2,000,000 ordinary shares priced at $4 each, before underwriting discounts and commissions, and resulted in gross proceeds of $8,000,000 before underwriting discounts and commissions and offering expenses. Blue Hat raised the proposed deal size from 1,800,000 as reflected in the original registration statement through filing an additional statement to accommodate the upsizing. Blue Hat offered…

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FridayJul 26, 2019 1:14 pm

Blue Hat Interactive Entertainment Technology (NASDAQ: BHAT) is “One to Watch”

China’s AR industry is estimated at RMB$55 billion in 2020 Favorable Chinese government policies emphasize research and development of new technologies such as AR Few direct competitors in China create exceptional potential for AR application in educational materials and smart toys Total retail sales of toys and games in China soared to RMB$276.5 billion in 2017 with an annual growth rate of 19.9% Shift toward intelligent and interactive toys and games, along with rising disposable income in China, helped retail sales of electronic toys grow 24% while traditional toys grew at 7% in 2017 Extensive portfolio of IR property with…

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